Rhythm Heaven Wiki
This article is about the long version of Shoot-'em-up from Rhythm Heaven Megamix. "I suppose" you may be looking for the arrange version in Rhythm Heaven?
Shoot-'Em-Up
Invasion alert! Invasion
alert! Scramble fighters,
STAT! Or...practice first,
and then scramble.
Whatever works for you.
 Rhythm Heaven
Shoot-'em-up 2
Intruder alert! Again!
Scramble fighters! Again!
Defend the homeworld!
 Rhythm Heaven Megamix

Shoot-'em-up 2 (かえってきた シューティング?, Kaettekita Shooting), known as Shoot-'Em-Up (シューティング?, Shooting) in Rhythm Heaven, is the 2nd Rhythm Game of the second stage (7th overall) in Rhythm Heaven and the 2nd of Citrus Tower (44th overall) in Rhythm Heaven Megamix.

The short version, Shoot-'em-up, appears in Citrus Land in Rhythm Heaven Megamix.

The arrange version, Shoot-'Em-Up 2, appears in the tenth stage of Rhythm Heaven.

Gameplay[]

Screenshot DS Shoot-'Em-Up
Screenshot 3DS Shoot-'em-up 2

The player controls the Blastronaut on a mission to stop aliens from invading Earth. The game is played in first person view from the spaceship. A varying number of aliens appear on the screen one by one in groups. After four beats, the aliens attack. The player must attack them in the same order and timing, relying on the rhythm of the music. If a beat is missed, the alien is missed and damages the spaceship. The Shoot-'Em-Up Radio Lady appears at the start of each wave and the end of the game to give advice.

Controls[]

  • Ⓐ or ✚/Tap: Shoot

Timing Display[]

  • Perfect!/Ace!: The alien ship is destroyed completely.
  • Early!/Late!: The alien ship is struck down, but not destroyed. In Rhythm Heaven only, this does not cause the player to fail a Perfect Campaign.
  • Miss...: The alien damages the player's spaceship.

Results[]

Commander's Debriefing
Some enemies got past you.
The high-speed volleys are tricky.
Hm... ()/Hmm... ()
Good enough...
I don't know...
I guess that was all right.
That was a glorious battle.
Your 8-shot volleys were amazing!
Nice work, right to the end!
Commander's Debriefing
Some enemies got past you.
You seemed intimidated by swarms.
Eh. Passable.
That was a glorious battle.
You weren't fazed by any number of foes!

Epilogue[]

The planet is ours!
Wahahahaha!
Mission accomplished!
But just barely...
An overwhelming victory! Well done!
We win this time, humans! That was a close fight. Great shooting!

Endless Game[]

Screenshot DS Shoot-'Em-Up Endless

Shoot-'Em-Up (シューティング?, Shooting) is the 2nd Endless Game in Rhythm Heaven, unlocked with 7 Medals.

Gameplay is about the same as the non-endless version, but differences appear:

  • The player has a life bar which is depleted with every miss. If the player is hit when the bar is empty, the game is over. The life bar gradually refills after being depleted any amount.
  • The player receives points for every successful shot in a pattern, going from 100, 200, 500 and 1000. Defeating every enemy in every half of a wave awards the player a "PERFECT BONUS" of 1000 points.
  • The Shoot-'Em-Up Radio Lady doesn't appear between waves, instead she congratulates the player for reaching certain scores. Reaching the end of a wave instead causes a warp effect, which changes the background (notably, the last background is also used in Shoot-'Em-Up 2), after which the set of backgrounds repeat, but with a different color.
  • Once the player has reached the end of the non-endless game, the last three enemies do not appear. Instead, it goes to the last two waves of Shoot-'Em-Up 2, after which the waves are randomized. The enemies also change shape for the rest of the game, which have stricter timing. Internally, they are known as "enemy_mini".
  • After clearing 20 waves, the music becomes quieter. After clearing 30 waves, it becomes muted completely.

Rhythm Item[]

Model Spaceship Have an Adult Help You
It's a Space Battleship STG-7
Plastic Model Kit in 1/48 scale!
The cockpit is amazingly
detailed!

Note: Pilot not included.

Skill Star[]

The Skill Star appears at the end of the fourth wave.

Challenge Land[]

Shoot-'em-up 2 appears in the following Challenge Train courses:

Appearances[]

Video[]

Trivia[]

  • The green aliens that are seen in one of the backgrounds during the Endless Game version of the game are the Space Umpires from Spaceball without their spaceships.
  • In Remix 10, the Practice enemies and yellow background are used instead of the game's default appearance.
Wario Ware Twisted Wario-Man Epilogue

Unused[]

Main article: Shoot-'em-up 2/Unused

In Other Languages[]

Rhythm Heaven[]

Language Name Meaning
Japanese シューティング Shooting
EnglishNOA Shoot-'Em-Up Named after the Shoot 'em up genre of video games
EnglishNOE Shoot-'Em-Up
French Bataille galactique Galactic battle
Spanish Guerra Galáctica Galactic War
German Kosmorock
Kosmorock X
Cosmorock
Cosmorock X
Italian Meteoritmi Pun on "Meteoriti" (Meteorites) and "ritmi" (rhythm)
Korean 슈팅 Shooting

Rhythm Heaven Megamix[]

Language Name Meaning
Japanese かえってきた シューティング Return of Shooting
EnglishNOA Shoot-'em-up 2 Named after the Shoot 'em up genre of video games
EnglishNOE Shoot-'em-up 2
French Le retour de la bataille galactique Return of the galactic battle
Spanish Guerra galáctica 2 Galactic war 2
German Kosmorock 2 Cosmorock 2
Italian Meteoritmi 2 Pun on "Meteoriti" (Meteorites) and "ritmi" (rhythm)
Korean 돌아온 슈팅 Return of Shooting
Rhythm Tengoku (GBA/Arcade)
One Player
KaratekaRhythm DatsumoMarcherAir BatterPachi Pachi SanninshuRemix 1
Shiroi ObakeKossori RatBaikin HakaseRemix 2
Usagi TobiRemix 3
QuizRhythm o ShujiRemix 4
Hopping RoadNinjaTap DanceRemix 5
Bari Bari SanninshuCosmo DanceSuper TapRemix 6

Remix 7
Remix 8
Arcade Exclusive

Two Player





Rhythm Heaven
Built to ScaleGlee ClubFillbotsRemix 1
Rhythm RallyShoot-'Em-UpRemix 2
Remix 3
Remix 4
Remix 5
Karate ManRemix 6

Built to Scale 2Frog Hop 2Remix 7
Rhythm Rally 2Fillbots 2Remix 8
Karate Man 2Glee Club 2Remix 9
Shoot-'Em-Up 2Remix 10
Rhythm Heaven Fever
One Player
Remix 1
Remix 2
Built to ScaleAir RallyFigure FighterRemix 3
Micro-RowSamurai SliceRemix 4
Flipper-FlopRemix 5
Remix 6
Karate ManRemix 7
Night Walk
Built to Scale 2Remix 8
Remix 9
Figure Fighter 2Micro-Row 2Karate Man 2Remix 10
Two Player
Fork LifterTambourineRingsideMicro-RowFlipper-FlopLaunch PartyTap TroupeKarate Man
Extra Games
The Clappy TrioSneaky Spirits
Rhythm Heaven Megamix
Earth World
Honeybee Land
Karate Man
Machine Land

The First Gate

Citrus Land

Donut Land

The Second Gate
Sick Beats
Barbershop Land


Songbird Land

The Third Gate

Lush Woods
Lush Tower

Honeybee Tower

Machine Tower

Citrus Tower

Donut Tower

Barbershop Tower

Songbird Tower

Heaven World
Star Land

Comet Land

Planet Land

The Fourth Gate

Mamarin Palace
Left-Hand Tower

Right-Hand Tower

Tibby's Mom


Shop
Shop No. 1

Shop No. 2

Shop No. 3
Built to Scale
Shop No. 4

Shop No. 5
Samurai Slice
Shop No. 6
Ura Otoko
Shoot-'Em-Up Samurai Slice

One Player
Munchy Monk

Two Player
Bossa Nova
Sick Beats