Rhythm Heaven Megamix (リズム天国ザ・ベスト+プラス Rhythm Tengoku: The Best Plus) also known as Rhythm Paradise Megamix in Europe, and Rhythm World: The Best+Plus (리듬 세상 더 베스트+플러스) in Korea, is the fourth game in the Rhythm Heaven Series. It was released on June 11th, 2015 in Japan; June 16th, 2016 in the west during the E3 announcement; October 21st, 2016 in Europe; October 22nd, 2016 in Australia; and on December 1st, 2016 in South Korea.
This game includes 70 minigames from the previous three Rhythm Heaven games, 20 new minigames, and 10 remixes.
"I discovered something interesting!" The following article may contain spoilers! Read at your own risk.
Challenge Land is a new feature in Megamix. Here, the player may board the Challenge Train, where the player must beat a series of minigames, usually with modified rules and tempo. Additionally, if the Perfect Campaign is up, it can be challenged here. Challenge Land becomes playable once the player clears the Lush Tower.
List of Rhythm Games
The majority of games appear in Story Mode, where they are grouped into sets of four; one Rhythm Tengoku game, one Rhythm Heaven game, one Rhythm Heaven Fever game, and one new game.
(Games marked with "[Prequel]" are new versions of previous rhythm games, and are considerably easier than their predecessors. Games marked with "[Original]" are the original versions of the rhythm game from their respective Rhythm Heaven title. Games marked with "[Sequel]" are a sequel to the ORIGINAL game, not a prequel. Games not marked at all have no brand-new prequel, nor sequel.)
In the cafe you can play with your Rhythm Toys, buy Rhythm Items, CD's and extra games with Flow Balls and visit the Museum.
Shop games act like extra games from Rhythm Heaven Fever, but instead of unlocking them with Medals, they must be bought from the shop owned by Saffron with Flow Balls found by playing Challenge Land's Perfect Campaign and Challenge Train. All shop games are returning minigames from the previous games in the series. Some of them can be played on the Challenge Train even before they are bought.
Endless Games return in Megamix, which includes one game from each installment, and a new one of its own. They are unlocked by completing all three challenges on that game's gate, after which the endless version will be available in the Museum.
Rhythm Toys return, but in a slightly different format. Unlike with Rhythm Toys in past games, the Rhythm Toys that appear in this game are constantly checked on for various reasons throughout the playthrough of the game, and are not accessible until you clear the Lush Tower.
Whenever you get tagged by another player, the Cafe icon will display Barista, hinting that another player has tagged you. For each player you tagged, displays the player's Mii, number of Flow, and Favorite Rhythm Game, just like the rest of the characters. You also battle each of the players you tagged through Figure Fighter VS.
While most games returned in Megamix, 24 didn't make the cut. The following are the games from past incarnations of Rhythm Heaven that did not return for Megamix. (Sequels whose prequel is in Megamix are written in bold. Remixes, Endless Games and Two-Player Games aren't listed.) Many of these sequels have new patterns or new cues, which also exist in Megamix, but are never used. It is debatable how many of these were actually intended to appear in the game or were simply leftover data from the porting process.
This game has received a review of 34/40 on Famitsu.
According to a report, this game sold over 500,000 copies in Japan by the end of 2015. .
As of February 2016, the total sales in Japan reached 650,000 copies.
This game is known to be favorable on MetaCritic with an avarage score of 83.
There is a challenge train set called "Wario...Where?", where many characters from the minigames are replaced with WarioWare characters. This is due to both series being created by the same developers.
This is the first game to not include any of Tsunku's songs in the new Rhythm Games.
This is the first game to not introduce a whole new Build to Scale game.
This game currently holds the record for the most Rhythm games in it, due to the games being from every game in the series.
When this game was talked about at the E3 2016, #RhythmHeaven quickly became a trending topic on Twitter.
During the real credits, the following things and characters from various games can be seen.
The minigames at gates and towers are lined up by their game from oldest to newest (for example in the Lush Tower: First is Spaceball from Rhythm Tengoku, then Dog Ninja from Rhythm Heaven, then Hole in One from Rhythm Heaven Fever and finally the new one - Sumo Brothers).
While using simple tap, it shows a character when tapping. This is a reference to Rhythm Heaven.
This the first game in the series to have threequels included.
It is notable that almost all of the title cards in most of the international versions of the game all use a small handful of font styles, and are rather simplistic compared to the more artistic and unique title cards in the Japanese version and Rhythm Heaven Fever.
This is noble in Rhythm Rally 1, 2, & Cosmic; Marching Orders; Catchy Tune 1 & 2; Super Samurai Slice 2; Built to Scale; Packing Pests; Micro-Row 1 & 2; Working Dough 1 & 2; Screwbot Factory; Monkey Watch; and various other minigames from Rhythm Heaven Fever.