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Rhythm Heaven Fever
みんなのリズム天国 Minna no Rhythm Tengoku



1819584-rtwii box

167844 front

Developer(s) Nintendo SPD
Publisher Nintendo
Platform Nintendo Wii
Release Date Nintendo Wii:
Flag of Japan July 21, 2011
Flag of the United States.svg February 13, 2012
Flag of Europe July 6, 2012
Flag of Australia September 13, 2012
Flag of South Korea September 12, 2013

Nintendo Wii U:*
Flag of JapanJuly 27, 2016
Flag of the United States.svg November 10, 2016
Flag of Europe November 24, 2016

ESRB:ESRB E - Everyone
PEGI:PEGI 7 - Seven years and older
CERO:CERO A - All ages
USK:USK 0 - All ages
Mode Single Player, Multiplayer
Music Games 50 (including credits; co-op)
Previous Rhythm Heaven
Next Rhythm Heaven Megamix

Rhythm Heaven Fever (Japanese: みんなのリズム天国 Minna no Rhythm Tengoku in Japan, Beat the Beat: Rhythm Paradise in Europe, or 리듬 세상 Wii Rhythm World Wii in Korea), is a visual music game developed by Nintendo and TNX for the Wii. It is the second (third in Japan) game in the Rhythm Heaven series, following Rhythm Tengoku for the Game Boy Advance and Rhythm Heaven for the Nintendo DS.

The game was released in Japan on July 21, 2011, in North America on February 13, 2012, in Europe on July 6, 2012, in Australia on September 13, 2012, and in South Korea on September 12, 2013.

This game was digitally rereleased for the Wii U on July 27, 2016, about 5 years after the release in Japan, it was rereleased in North America on November 10, 2016, and it rereleased in Europe on November 24. An international digital rerelease in Australia and South Korea is currently unknown.


Like previous titles, the game features various levels with their own set of rules, requiring the player to play in time to the rhythm in order to clear them. These levels range from stabbing peas with a fork, to attacking evil spirits with a sword and playing badminton in midair. Unlike the previous game, Rhythm Heaven, which utilized the features of the Nintendo DS, Rhythm Heaven Fever for the Wii is limited to button controls. The game is played with the Wii Remote held vertically, with players required to either tap the A button, or squeeze the A and B buttons together. At the end of each level, players are ranked on their performance, with at least an 'OK' rank required to clear the level and progress onto the next. Each set of levels culminates in a Remix stage, which combines all the gameplay elements of the previous levels in one stage.

Clearing levels with a Superb/High Level rating earns medals which unlock extra content, including Rhythm Toys, Endless Minigames and levels from the original Rhythm Tengoku. Levels that have been cleared with a Superb rating may also be randomly selected for a Perfect attempt, in which the player can try to clear the level without making any mistakes with the maximum of 3 retries before the perfect challenge disappears. Clearing these unlock bonus items such as songs, lyrics and some rare Props.

New to the series (bar the arcade version of Rhythm Tengoku) is a multiplayer mode, in which two players can play simultaneously. Levels played in multiplayer require players to earn enough points in total to reach the desired rank and clear each stage, with bonus points awarded based on the harmony of the players. These can sometimes result in the rank going from an 'OK' to a 'Superb'.[1] These levels come with their own set of medals which can unlock multiplayer minigames. There are Props that every character in the game can wear. They are earned by playing Rhythm Games, getting medals and clearing the Perfect attempt.

Development and Localization

Producer Yoshio Sakamoto and Nintendo SPD Group No.1 were responsible for the programming, graphic design, and some of the music in the game. Collaborator and musician Tsunku and his music studio TNX created several of the performed vocal songs found throughout the game. In the English versions of the game, an endless minigame based on manzai routines was removed due to the dialogue focused nature of the game and replaced with another minigame from Rhythm Tengoku known as Mr. Upbeat.[2] [3] The European and Australian version of the game allows players to switch between English and Japanese versions of the soundtrack.[4]

List of Rhythm Games

Hole in One Screwbot Factory See-Saw Double Date Remix 1
Hole in One Screwbot Factory See-Saw Double Date Remix 1 (Wii)
Fork Lifter Tambourine Board Meeting Monkey Watch Remix 2
Fork Lifter Tambourine Board Meeting Monkey Watch Remix 2 (Wii)
Working Dough Built to Scale Air Rally Figure Fighter Remix 3
Working Dough Built to Scale (Wii) Air Rally Figure Fighter Remix 3 Wii
Ringside Packing Pests Micro-Row Samurai Slice Remix 4
Ringside Packing Pests Micro-Row title Samurai Slice wii Remix 4 Wii
Catch of the Day Flipper-Flop Exhibition Match Flock Step Remix 5
Catch of the Day Flipper-flop Exhibition Match Flock Step Title Remix 5 Wii
Launch Party Donk-Donk Bossa Nova Love Rap Remix 6
Launch Party Donk-Donk Bossa Nova Love Rap Remix 6 Wii
Tap Troupe Shrimp Shuffle Cheer Readers Karate Man Remix 7
Tap Troupe Shrimp Shuffle Cheer readers Karate Man Wii Remix 7 Wii
Night Walk
Night Walk Wii
Samurai Slice 2 Working Dough 2 Built to Scale 2 Double Date 2 Remix 8
Samurai Slice 2 title Working Dough 2 Built to Scale 2 Wii Double Date 2 Remix 8 Wii
Love Rap 2 Cheer Readers 2 Hole in One 2 Screwbot Factory 2 Remix 9
Love Rap 2 Cheer readers2 Hole in One 2 Screwbot Factory 2 Remix 9 Wii
Figure Fighter 2 Micro-Row 2 Packing Pests 2 Karate Man 2 Remix 10
Figure Fighter 2 Micro-Row 2 Packing Pests 2 Karate Man 2 Wii Remix 10 Wii

Extra Games

These games are unlockable with Medals.

The Clappy Trio Sneaky Spirits Power Calligraphy Tap Trial
Clappy Trio Wii Sneaky Spirits Wii Power Calligraphy wii Tap Trial Wii


The game sold over 100,000 copies in its first week in Japan[5] while by the end of the year, it sold a total of over 600,000 copies[6] making it the best selling game of the series. and received a score of 32/40 in the Famitsu[7] magazine.


  • This game has multiple cameos and callbacks to the original Rhythm Tengoku, including cameos and even the returning Extra Games.
    • This game was released in Japan nearly five years after the game came out.
  • This game is the first in the series to get a PEGI rating of 7 for violence in Europe.
  • This is the only game to not be dubbed in French, Spanish, German or Italian.
    • In Rhythm Heaven Megamix, all the games from Rhythm Heaven Fever use the English dub. This even extends to the cues in Karate Man Kicks!, which actually was dubbed in it's original version.
    • In the Korean version, the game uses a mix between English* and Japanese* cues, English songs, and new Korean* cues.
  • This is currently the only Rhythm Heaven game to have one game cut out for overseas releases.
  • Rhythm Tengoku had the Drumming Lessons and Rhythm Heaven had the Guitar Lessons. In contrast, Rhythm Heaven Fever instead has the Extra Games.
  • This is the first game in the series to have an Endless Remix.
  • To celebrate the release of Rhythm Heaven Fever in North America, Nintendo held a launch event at the iam8bit Gallery at Los Angeles. People could try out Rhythm Heaven Fever, take home Flipper plushies and other pieces of merchandise, and more!
  • The announcer is voiced by voice actor Marianna DeFazio.




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This page uses content from Wikipedia. The original article was at Rhythm Heaven Fever. The list of authors can be seen in the page history. As with Rhythm Heaven Wiki, the text of Wikipedia is available under the GNU Free Documentation License.