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Eigo
カラテ家 2
とんでくるモノを
Aボタンでパンチ!
でも、スピードが
ヘンテコだヨ。
ConsoleGBA Icon Rhythm Tengoku
Karateka 2
Punch flying objects
with the A button!
But, the speed is
all screwed up.
ConsoleGBA Icon (Translation)
カラテ家2
とんでくるモノを Aボタンでパンチ!
でも、スピードがヘンテコだヨ。
ConsoleArcade Icon Rhythm Tengoku
Karateka 2
Punch flying objects with the A button!
But, the speed is all screwed up.
ConsoleArcade Icon (Translation)
← Previous Minigame
Remix 6 (GBA)
List of Games Next Minigame →
Rhythm Datsumo 2
Karateka 2
カラテ家 2 Karateka 2

Karate Man GBA

BPM 119 (Base, shifts)
150
140.5 (Base, shifts)
Appearance Rhythm Tengoku
Game Number ConsoleGBA Icon 37
Perfect Reward ConsoleGBA Icon "さむらいドラム" (Samurai Drum)


Karateka 2 (カラテ家 2 Karateka 2?) is the 37th game in Rhythm Tengoku and is the arrange variant of Karateka. It plays the exact same way as the first one, however, there are major tempo changes in the song to throw the player off track.

Gameplay

Karate Joe 2 (GBA)

In this game, it plays the same song like the prequel, but there are major tempo changes during the song that can throw you off track, and even slowing down the flying objects' tempo or even faster them up.

Controls

  • Ⓐ: Punch

Timing Display

  • Perfect!/Ace!: Karate Joe punches the object off-screen. The Flow Gauge goes up by one. If the player punches a rock or bomb when the Flow Guage is too low, he will hurt his fist, counting as a miss instead.
  • Early!/Late!: Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. The Flow Guage goes down by one.
  • Miss...: Karate Joe gasps as the object flies past him. The Flow Guage is emptied completely.

Results

ConsoleGBA Icon
師匠のおことば (Words of the Master)
GradingNG GBA
きほんが できてませんね。(You don't get the basics.)
速いのに ついていけてないな。(You couldn't keep up with the fast parts.)
スローで 乱れてるね。(The slow parts were chaotic.)
あそこは おさえてほしかった...(I was hoping you'd handle that one part...)
GradingOK GBA
う〜ん...(Hmm...)
まぁまぁ、 かな。(Well, I wonder.)
とりあえず...(For now...)
よしと します。(All right.)
GradingHI GBA
速いのは バッチシだね!(You kept up with the fast parts!)
スローのとき おちついている!(You were calm on the slow parts!)
超スローでも どうじてない!(You even handled the super slow part!)

Epilogue

Appearances

Gameplay Video

Rhythm Tengoku GBA - Karate Man 2

Rhythm Tengoku GBA - Karate Man 2

Karateka 2 2P

カラテ家 2 2P
とんでくるモノを Aボタンでパンチ!
でも、スピードがヘンテコだヨ。
ConsoleArcade Icon Rhythm Tengoku
Karateka 2 2P
Punch flying objects with the A button!
But, the speed is all screwed up.
ConsoleArcade Icon (Translation)
← Previous Minigame
Tap Dance 2P
List of Games Next Minigame →
Rhythm Datsumo 2 2P
Karateka 2 2P
カラテ家 2 2P Karateta 2 2P
Karate Man GBA
BPM Varies
Appearance Rhythm Tengoku (Arcade)
Game Number 13
Perfect Reward None


Karateka 2 also appears in the 2P mode of Rhythm Tengoku (Arcade) where it is referred to as Karateka 2 2P (カラテ家 2 2P Karateka 2 2P?). It plays the same as the 1P version, except it has a split screen display to accommodate the second player. As a consequence of this design, the flow gauge remains off screen for both players.

Trivia

  • The last rock at the end of the game has its tempo randomized. It may be normal, slower or faster.

In Other languages

Language Name Meaning
JP Japaneseカラテ家 2
Karateka 2
Karate Man 2


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