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Karate Man Returns! |
More karate training! We've got an all-new song and all-new stuff to throw at you! |
Rhythm Heaven Megamix |
Karate Man Returns! (かえってきた カラテ家?, Kaettekita Karateka), also known as Karateka (カラテ家?, Karateka) in Rhythm Tengoku, is the 1st Rhythm Game of Stage 1 (1st overall) in Rhythm Tengoku and the 1st of Honeybee Tower (33rd overall) in Rhythm Heaven Megamix.
The short version, Karate Man, appears in Honeybee Land in Rhythm Heaven Megamix.
The arrange version, Karateka 2, appears in Technician in Rhythm Tengoku.
Gameplay[]
This game features Karate Joe, who practices karate by punching objects that fly from off-screen. To do so, the player must hit the A button to the rhythm. The following objects appear and needed to be punched off-screen:
A gauge, reading Nori (ノリ?, Flow), is located on the left in Rhythm Tengoku and it responds to the player's success. Unless the gauge is at three hearts or more, Karate Joe cannot punch rocks or bombs; attempting to do so results in Karate Joe hurting his hand, as he does not have enough power to punch them. The background is a featureless yellow plain, which adds darker stripes when the gauge is high enough.
In Rhythm Heaven Megamix, the game is slightly altered for consistency with later versions, most notably the removal of the gauge entirely. The background as a result simply changes to the stripes and back at pre-determined points in the song.
Controls[]
- Ⓐ/Tap: Punch
Timing Display[]
- Perfect!/Ace!: Karate Joe punches the object off-screen. In Rhythm Tengoku, the gauge goes up by one. If the player punches a rock or bomb when the gauge is too low, he will hurt his fist, counting as a miss instead.
- Early!/Late!: Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. In Rhythm Tengoku, the gauge goes down by one.
- Miss...: Karate Joe gasps as the object flies past him. In Rhythm Tengoku, the gauge is emptied completely.
Lyrics[]
The song used in the game has its lyrics provided in the Rhythm Poem Collection, where it is named "Karate Rhythm".
This beat is non stop.
Hey! Baby! Listen to my phrase.
I can give you
the sense of rhythm.
Oh, Yeah.
Hey! Baby! How's it going?
This beat is non stop.
Hey! Baby! Listen to my phrase.
I can give you
the sense of rhythm.
Awake, baby! Trust me!
New groove in your soul.
Oh, Yeah!
This beat!
You are growing up well.
Hey, Baby!
Hold on to your ambition.
Hey! Oh, Yeah!
Results[]
師匠のおことば (Master's words) | |
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きほんが できてない。(Focus on the basics.) つづけざまは ニガテみたいだね。(You're bad at sequential punches.) | |
う〜ん...(Hmm...) まぁまぁ、 かな。(Well, I wonder.) とりあえず...(For now...) よしと します。(All right.) | |
れんぞくパンチに キレがある!(Your sequential punches are great!) さいご キマってた! (You nailed the last part!) |
Mutterings from the Master | |
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Your punches lack pizzazz. You can't spell "triple punch" without "trip." | |
Eh. Passable. | |
Your punches have some punch. Three cheers for your triple punches! |
Epilogue[]
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明日が あるさ。 | とりあえず、ごはん 食べとこう! | こんなに ブッとばしちゃった!! |
(There's always tomorrow.) | (For now, let's have lunch!) | (You sent all of this flying!!) |
大合当日はイマイチでした。 | 大会当日、わリといいカソヅでした! | あの大会で優勝しちゃった!! |
(At the tournament, it didn't go well.) | (At the tournament, I did well!) | (I won the tournament!!) |
Maybe this would go better if I practiced on that mountain... |
Focus... Focus... | I am ALL ABOUT this karate thing! |
Rhythm Item[]
Cooking Pot | Karate Memory #2 |
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My father is a master of karate, but not of cooking. Occasionally he makes dinner anyway, and he keeps asking if I like it. I always lie and tell him it's good. |
Skill Star[]
The Skill Star appears on the rock at the very end.
Challenge Land[]
Karate Man Returns! appears in the following Challenge Train courses:
Appearances[]
Karate Man []
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Karate Man (カラテ家 ?, Karateka ) is the 1st Rhythm Game of Extra (49th overall) of Rhythm Tengoku (Arcade).
The gameplay is the same, but the tempo is sped up, with a new arrangement of the song. Here, Karate Joe wears boxing gloves and black pants.
Karate Man 2P[]
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Karate Man 2P (カラテ家 2P?, Karateka 2P) is the 1st Rhythm Game of Stage 1 (1st overall) in the 2P mode of Rhythm Tengoku (Arcade).
The arrange version, Karateka 2 2P, appears in Stage 4 in the 2P mode of Rhythm Tengoku (Arcade).
The game has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player.
Karate Man 2P []
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Karate Man 2P (カラテ家 2P ?, Karateka 2P ) is the 1st Rhythm Game of Extra (21st overall) in the 2P mode of Rhythm Tengoku (Arcade).
It has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player.
Video[]
Trivia[]
- Karate Man has become rather well-known for being the first ever Rhythm Game in the Rhythm Heaven Series. This has allowed it to make it into the next three games in the series, with new mechanics.
- This game also has the most variations across the entire series.
- This is the first game in the Rhythm Heaven Series to include vocals. Interestingly, the game's lyrics are given as part of the Rhythm Poem Collection rather than its own lyrics card. Its name is given as "Karate Rhythm".
- Additionally, this and Big Rock Finish are the only games in the entire series to use its Practice music as part of the actual game.
- "Karate Rhythm" is also the first song to be sung entirely in English.
Unused[]
- Main article: Karate Man Returns!/Unused
In Other Languages[]
Rhythm Tengoku[]
Rhythm Heaven Megamix[]
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