This article is about the version of Built to Scale 2 found in Rhythm Heaven. "I suppose" you may be looking for the version found in Rhythm Heaven Fever?
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Built to Scale 2 |
Whatever these things are, people want 'em! We need to up our production! (And no practice for you!) |
Rhythm Heaven |
Built to Scale 2 (組み立て2?, Kumitate 2) is the 1st Rhythm Game of the seventh stage (31st overall) in Rhythm Heaven.
The long version, Built to Scale, appears in the first stage of Rhythm Heaven.
Gameplay[]
In this game, Widgets are in high demand and the player's job is to keep the production line moving. The gameplay is the same as before, with additional faster moving squares in between the original rhythm, a smaller time spent in the darkness, and a different coloration. Various tiles also light up in rhythm, like in Remix 1.
Controls[]
- Tap (Hold): Prepare to flick
- Tap (Release): Cancel
- Flick: Flick rod
Timing Display[]
- Perfect!/Ace!: The rod hits both squares and connects them with a satisfying clink.
- Early!/Late!: The rod knocks the squares down, and only the rod itself goes down the conveyor belt.
- Miss...: The squares pass by and roll into the nearby slots, disappearing through them. If the rod is flicked at the wrong time, it flies offscreen really quick.
Results[]
Epilogue[]
Production's way down... | You managed to hit your quota. | Way to mass-produce! |
Appearances[]
Video[]
Trivia[]
- This game and Built to Scale are the only 3D games in the series that did not return in Rhythm Heaven Megamix.
- This is the only game in the seventh stage of Rhythm Heaven to not appear in Remix 7.
Unused[]
- Main article: Built to Scale 2/Unused
In Other Languages[]
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