This article is about the version of Built to Scale found in Rhythm Heaven. "I suppose" you may be looking for the version found in both Rhythm Heaven Fever and Rhythm Heaven Megamix?
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Built to Scale |
Feel the rhythm of the factory line as you build...stuff. It's hard to explain, so just try playing it. |
Rhythm Heaven |
Built to Scale (組み立て?, Kumitate) is the 1st Rhythm Game of the first stage (1st overall) in Rhythm Heaven.
The arrange version, Built to Scale 2, appears in the seventh stage of Rhythm Heaven.
Gameplay[]
The player shoots a rod through the center of the squares that pass by each other to create a Widget. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals.
Controls[]
- Tap (Hold): Prepare to flick
- Tap (Release): Cancel
- Flick: Flick rod
Timing Display[]
- Perfect!/Ace!: The rod hits both squares and connects them with a satisfying clink.
- Early!/Late!: The rod knocks the squares down, and only the rod itself goes down the conveyor belt.
- Miss...: The squares pass by and roll into the nearby slots, disappearing through them. If the rod is flicked at the wrong time, it flies offscreen really quick.
Results[]
Epilogue[]
Looks like you had a rough day... | Sometimes, being OK is good enough. | Looking good! |
Appearances[]
Video[]
Trivia[]
- This game is visually similar to Polyrhythm from Rhythm Tengoku. Built to Scale in Rhythm Heaven Fever combines aspects of both games.
- This game and Built to Scale 2 are the only 3D games in the series to not return in Rhythm Heaven Megamix.
- This game is the first 3D game in the series.
Unused[]
- Main article: Built to Scale/Unused
In Other Languages[]
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